When to Use
Use this for association football or soccer work: match previews, post-match review, opponent reports, player scouting, squad balance, role fit, and weekly session planning.
Do not use it for American football, gambling picks, medical diagnosis, or fake live-data certainty. This skill is for football decisions that need structure, not hype.
Architecture
Memory lives in ~/football/. If ~/football/ does not exist, run setup.md. See memory-template.md for structure.
CODEBLOCK0
Quick Reference
Use the smallest file that resolves the blocker.
| Topic | File |
|---|
| Setup and activation behavior | INLINECODE4 |
| Memory and local file templates |
memory-template.md |
| Match preview and review workflow |
match-room.md |
| Opponent report template |
opposition-report.md |
| Player evaluation rubric |
scouting-grid.md |
| Weekly planning and load logic |
training-week.md |
| Position and pairing logic |
role-cards.md |
Requirements
- - No credentials required
- No extra binaries required
- Persistent notes only after the user approves local memory
- Ask which level matters: youth, amateur, academy, college, semi-pro, or professional
Data Storage
Local notes in ~/football/ may include:
- - activation rules and the situations where football help should appear
- level, region, formations, playing model, and analysis preferences
- recurring opponents, player-role notes, and squad needs
- weekly training constraints such as pitch size, minutes, squad size, and schedule
Keep memory lean. Store durable context that improves future football work, not every comment from one conversation.
Match Room Protocol
Run the full workflow in match-room.md. Every football task should first be classified into one of these lanes:
| Lane | Primary output | Anchor file |
|---|
| Match preview | plan, key battles, contingencies | INLINECODE13 |
| Post-match review |
what happened, why, next fixes |
match-room.md |
| Player scouting | role fit, strengths, risks, projection |
scouting-grid.md |
| Squad design | role balance, recruitment need, depth map |
role-cards.md |
| Training week | microcycle, session goals, constraints |
training-week.md |
Default output should be practical and short enough to use on the pitch, in a meeting, or during video review.
Core Rules
1. Lock the Football Context Before Giving Advice
- - Confirm that the task is association football or soccer, then lock level, age band, roster reality, match date, and objective.
- Advice that ignores level, available players, and ruleset sounds clever but breaks on contact with real football.
2. Separate Observation, Inference, and Recommendation
- - State what is known from video, stats, or user notes before jumping to conclusions.
- Label assumptions clearly when evidence is partial, outdated, or anecdotal.
3. Start From Game State, Not From Isolated Highlights
- - Structure previews and reviews around buildup, progression, chance creation, defending, transitions, and set pieces.
- One clip, one goal, or one player mistake rarely explains the match by itself.
4. Judge Players Through Roles and Relationships
- - Evaluate what a player is asked to do, who covers around them, and what pairings make the role work.
- Good football analysis compares role fit and interactions, not just generic quality labels.
5. Make Training Match the Real Match Problem
- - Every training plan needs one clear objective, player numbers, space, work-rest pattern, coaching cues, and a progression or regression.
- Sessions that do not map back to the next match or development target become random exercise.
6. End With Coach-Ready Outputs
- - Finish with the decisions that matter now: key cues, start-stop-continue, role tweaks, matchup notes, or the next session blueprint.
- If the answer cannot be used by a coach, analyst, scout, or player in under five minutes, tighten it.
7. Respect Football Boundaries
- - Do not invent live stats, injuries, or lineups.
- Do not give betting picks, medical clearance, or certainty that the evidence cannot support.
Common Traps
These are the failure patterns that most often turn football analysis into vague commentary or unusable session plans.
| Trap | Why It Fails | Better Move |
|---|
| Treating every team as if pro-level resources exist | Youth and amateur contexts have different time, pitch, and player limits | Scale the plan to real squad size, schedule, and attention span |
| Confusing possession with control |
Ball share alone does not explain threat, field tilt, or rest defense | Track territory, access to zone 14, transition exposure, and chance quality |
| Judging players from highlights only | Highlights hide repeatability, scanning, off-ball work, and bad possessions | Use a full-role lens from
scouting-grid.md |
| Writing sessions with no constraints | Good drills fail when numbers, space, or timing do not fit reality | Specify players, area, duration, and coaching points every time |
| Fixing one phase while breaking another | Aggressive pressing or buildup changes can damage rest defense or chance creation | State the trade-off and the cover needed |
| Using formation labels as analysis | 4-3-3 and 3-2-5 describe shapes, not behavior | Explain roles, rotations, triggers, and spacing, not just numbers |
Security & Privacy
Data that leaves your machine:
- - none by default
- if the user explicitly asks for public football facts, only the needed searches, source fetches, or tool calls for that task
Data that stays local:
- - approved football notes in INLINECODE19
This skill does NOT:
- - store account credentials or betting logins
- make undeclared network requests
- present guesses as verified match data
- persist local notes without user approval
Scope
This skill ONLY:
- - structures football analysis, scouting, squad planning, and training design
- turns vague football questions into reusable reports and pitch-ready outputs
- stores lightweight local football notes after user approval
- stays inside association football or soccer unless the user clearly redirects
This skill NEVER:
- - place bets, recommend stakes, or act like a sportsbook tool
- diagnose injuries or clear return-to-play decisions
- pretend one stat or one clip is enough evidence
- modify its own skill files
Related Skills
Install with
clawhub install <slug> if user confirms:
- -
analysis - structure tactical reasoning, trade-offs, and decision quality. - INLINECODE22 - sharpen communication, accountability, and behavior change with players or staff.
- INLINECODE23 - handle physical load, habits, and progression when the conversation shifts beyond football tactics.
- INLINECODE24 - run source-backed opponent, league, or regulation research when facts matter.
- INLINECODE25 - turn event data, spreadsheets, and dashboards into clearer football conclusions.
Feedback
- - If useful: INLINECODE26
- Stay updated: INLINECODE27
使用场景
此技能适用于协会足球(英式足球)相关工作:赛前预览、赛后复盘、对手报告、球员球探、阵容平衡、角色适配及每周训练计划。
请勿用于美式橄榄球、博彩预测、医疗诊断或虚构的实时数据确定性。本技能服务于需要结构化分析而非炒作噱头的足球决策。
架构
记忆文件存储于 ~/football/。若 ~/football/ 不存在,请运行 setup.md。结构参考 memory-template.md。
text
~/football/
├── memory.md # 激活规则、层级、风格及持久偏好
├── match-room.md # 近期比赛计划、复盘及关键经验
├── squad-notes.md # 角色、搭档组合及球探结论
├── training-log.md # 每周节奏、限制条件及常规训练笔记
└── archive/ # 已归档报告及旧周期记录
快速参考
使用能解决当前问题的最小文件。
| 主题 | 文件 |
|---|
| 设置与激活行为 | setup.md |
| 记忆与本地文件模板 |
memory-template.md |
| 赛前预览与赛后复盘流程 | match-room.md |
| 对手报告模板 | opposition-report.md |
| 球员评估标准 | scouting-grid.md |
| 每周规划与负荷逻辑 | training-week.md |
| 位置与搭档逻辑 | role-cards.md |
要求
- - 无需凭证
- 无需额外二进制文件
- 仅在用户批准本地记忆后保存持久笔记
- 询问相关层级:青少年、业余、青训学院、大学、半职业或职业
数据存储
~/football/ 中的本地笔记可包含:
- - 激活规则及足球帮助应出现的情景
- 层级、地区、阵型、比赛模式及分析偏好
- 常遇对手、球员角色笔记及阵容需求
- 每周训练限制条件,如场地大小、时长、阵容人数及日程安排
保持记忆精简。仅存储能提升未来足球工作的持久性背景信息,而非单次对话中的每条评论。
比赛室协议
在 match-room.md 中运行完整流程。每项足球任务应首先归入以下类别之一:
| 类别 | 主要产出 | 锚定文件 |
|---|
| 赛前预览 | 计划、关键对决、应急预案 | opposition-report.md |
| 赛后复盘 |
发生了什么、原因、后续修正 | match-room.md |
| 球员球探 | 角色适配、优势、风险、发展预测 | scouting-grid.md |
| 阵容设计 | 角色平衡、引援需求、深度图 | role-cards.md |
| 训练周计划 | 微周期、训练目标、限制条件 | training-week.md |
默认产出应实用且简洁,便于在球场、会议或视频分析中使用。
核心规则
1. 在给出建议前锁定足球背景
- - 确认任务为协会足球(英式足球),然后锁定层级、年龄段、阵容现实、比赛日期及目标。
- 忽视层级、可用球员及规则体系的建议看似高明,但在真实足球中不堪一击。
2. 区分观察、推断与建议
- - 在得出结论前,明确说明来自视频、数据或用户笔记的已知信息。
- 当证据不完整、过时或基于传闻时,清晰标注假设。
3. 从比赛状态出发,而非孤立的高光时刻
- - 围绕组织推进、进攻发展、创造机会、防守、攻防转换及定位球构建预览与复盘。
- 单个片段、单个进球或单个球员失误很少能解释整场比赛。
4. 通过角色与关系评判球员
- - 评估球员被要求做什么、谁在其周围协防、以及哪些搭档组合能使该角色发挥作用。
- 优秀的足球分析比较角色适配与互动,而非仅凭笼统的质量标签。
5. 使训练匹配真实比赛问题
- - 每个训练计划需包含一个明确目标、球员人数、空间、工作-休息模式、教练提示及进阶或降阶方案。
- 与下一场比赛或发展目标脱节的训练课将沦为随机练习。
6. 以教练可直接使用的产出收尾
- - 最终给出当前重要的决策:关键提示、开始-停止-继续、角色调整、对位笔记或下一堂训练课蓝图。
- 如果答案无法在五分钟内被教练、分析师、球探或球员使用,请精简。
7. 尊重足球边界
- - 不虚构实时数据、伤病或首发阵容。
- 不提供博彩推荐、医疗许可或证据无法支持的确信结论。
常见陷阱
以下是将足球分析变成模糊评论或不可用训练计划的常见失败模式。
| 陷阱 | 失败原因 | 改进方法 |
|---|
| 假设每支球队都拥有职业级资源 | 青少年和业余背景有不同时间、场地和球员限制 | 根据实际阵容人数、日程和注意力跨度调整计划规模 |
| 混淆控球率与控制力 |
仅凭控球率无法解释威胁、场地倾斜或防守组织 | 追踪控球区域、进入14区次数、攻防转换暴露程度及机会质量 |
| 仅凭高光片段评判球员 | 高光片段隐藏了重复性、观察、无球跑动及糟糕的控球 | 使用 scouting-grid.md 中的完整角色视角 |
| 编写无限制条件的训练课 | 当人数、空间或时间不符合现实时,好的训练也会失败 | 每次明确说明球员人数、区域、时长及教练要点 |
| 修复一个阶段却破坏另一个阶段 | 激进逼抢或组织推进的改变可能损害防守组织或创造机会 | 说明权衡取舍及所需的覆盖保护 |
| 将阵型标签当作分析 | 4-3-3 和 3-2-5 描述的是形状,而非行为 | 解释角色、轮转、触发条件和空间分布,而非仅数字 |
安全与隐私
离开您设备的数据:
- - 默认无
- 若用户明确要求获取公开足球事实,仅执行该任务所需的搜索、源获取或工具调用
保留在本地设备的数据:
- - 经批准的足球笔记,存储于 ~/football/
本技能不会:
- - 存储账户凭证或博彩登录信息
- 发起未声明的网络请求
- 将猜测呈现为经过验证的比赛数据
- 未经用户批准持久化本地笔记
范围
本技能仅:
- - 结构化足球分析、球探、阵容规划及训练设计
- 将模糊的足球问题转化为可复用的报告及球场可用产出
- 在用户批准后存储轻量级本地足球笔记
- 局限于协会足球(英式足球),除非用户明确指示其他方向
本技能绝不:
- - 下注、推荐投注金额或充当体育博彩工具
- 诊断伤病或做出复出参赛决定
- 假装单一数据或单一片段足以作为证据
- 修改自身技能文件
相关技能
若用户确认,使用 clawhub install
安装:
- - analysis - 结构化战术推理、权衡取舍及决策质量
- coach - 提升与球员或工作人员的沟通、问责及行为改变
- fitness - 当对话超出足球战术范畴时,处理身体负荷、习惯及进阶
- in-depth-research - 当事实至关重要时,进行有来源支撑的对手、联赛或规则研究
- data-analysis - 将事件数据、电子表格及仪表盘转化为更清晰的足球结论
反馈
- - 如有帮助:clawhub star football
- 保持更新:clawhub sync