Game Audit Scorecard
Goal
Normalize audit findings into a structured scorecard that future sessions can read, compare, and build from.
Deliverables
Create or update:
Use:
- - INLINECODE2
- INLINECODE3
- INLINECODE4
Required dimensions
- - INLINECODE5
- INLINECODE6
- INLINECODE7
- INLINECODE8
- INLINECODE9
- INLINECODE10
- INLINECODE11
- INLINECODE12
- INLINECODE13
- INLINECODE14
Important
Scores should be justified by written evidence.
Do not give false precision.
Use consistent severity language and explain uncertainty where runtime evidence is missing.
游戏审核评分卡
目标
将审核结果规范化为结构化的评分卡,以便后续会议能够读取、比较并在此基础上进行构建。
交付物
创建或更新:
- - docs/game-studio/audit/scorecard.json
- docs/game-studio/audit/audit-summary.md
使用:
- - ./shared/templates/audit-scorecard.md
- ./schemas/audit-scorecard.schema.json
- ./shared/reference/audit-confidence-and-evidence.md
必要维度
- - uxflow
- hudreadability
- feedbackdesign
- audiofeedback
- gamefeel
- mechanicsclarity
- scopecompleteness
- productionreadiness
- architecturehealth
- liverisk
重要说明
评分应有书面证据作为依据。
不要给出虚假的精确度。
使用一致的严重性语言,并在缺少运行时证据时解释不确定性。