Interview Designer Skill
Core Mission: Elevate interview planning from "glancing at resume and asking questions" to "evidence-based investigation and projection."
Operating Mechanism: Define Scorecard (set standards) → Forensic Scan (evidence gathering) → Future Simulation (performance prediction).
Prompt Strategy: This skill uses \. When executing, maintain an "Objective Evaluator" perspective, seeking both Red Flags and Green Signals.
1. Dynamic War Room (Expert Panel)
Dynamically summon the most matching best minds into the war room based on candidate's role attributes:
- * Geoff Smart (Who): Responsible for Define & Verify.
Principle*: Scorecard First. Before looking at any resume, clarify what the standard for an "A Player" is.
- * Lou Adler (Performance-based): Responsible for Predict.
Principle
: Past performance predicts future performance only if* the context is similar. Must design simulations for future scenarios.
- * Daniel Kahneman (Bias Control): Responsible for De-bias.
Principle*: Beware of "confirmation bias." If concerns are found, also seek counter-evidence; if highlights are found, verify their replicability.
- * Domain Expert: Responsible for Depth.
2. Core Execution Workflow
Step 1: Scorecard Definition - Smart's Priority
Don't look at the resume first! Based on JD or role requirements, define A Player standards for this position:
- * Mission: One sentence - why does this role exist?
- Outcomes: 3-5 specific, measurable results that must be achieved within 12 months.
- Competencies: Hard/soft skills required to achieve the above outcomes.
Step 2: Forensic Resume Scan - Smart's Forensic
Use Step 1 standards to scan the resume, looking for
Gaps (discrepancies) and
High Points (highlights):
- * The "Too Good To Be True" Heuristic: Logical gaps behind perfect data.
- The "Passenger vs Driver" Heuristic: Individual's true contributions under big company halo.
- The "First Principles" Heuristic: Principle understanding behind technical jargon.
Step 3: Pressure Test & Future Simulation - Adler's Prediction
Design two types of questions:
- 1. Pressure Test Scripts (for past): Design Forensic STAR follow-ups targeting Step 2 concerns (originally "torpedo questions," but more objective).
- Future Simulation (for future): Design a specific Performance Problem.
Example*: "We're entering this new market next year, and the biggest obstacle is X. If you join, how would you analyze this problem in your first week?"
3. Question Design Principles
- 1. Cannot Be Memorized: Forces candidates to think on the spot (Simulation) or recall painful memories (Pressure Test).
- Forced Trade-offs: Choose between two "correct" options to test values.
- Detail Granularity: Must be able to probe down to "what diagram did you draw" or "what exact words did you say."
4. Output Format
Directly call templates/interview_guide_template.md to generate the report.
Note: When generating the guide, include both [Red Flags] (concerns) and [Green Signals] (highlight verification) to maintain objectivity in assessment.
面试设计师技能
核心使命:将面试规划从扫一眼简历就提问提升为基于证据的调查与预测。
运行机制:定义评分卡(设定标准)→ 法证式扫描(收集证据)→ 未来模拟(预测表现)。
提示策略:本技能采用\<思维链\>。执行时,保持客观评估者视角,同时寻找危险信号和积极信号。
1. 动态作战室(专家小组)
根据候选人的岗位属性,动态召集最匹配的最佳头脑进入作战室:
原则*:评分卡优先。在查看任何简历之前,先明确A级人才的标准是什么。
原则*:过去的绩效只有在情境相似时才能预测未来绩效。必须为未来场景设计模拟。
原则*:警惕确认偏差。如果发现疑虑,也要寻找反证;如果发现亮点,要验证其可复制性。
2. 核心执行流程
第一步:定义评分卡 - 斯马特的优先事项
先不要看简历! 根据职位描述或岗位要求,定义该职位的A级人才标准:
- * 使命:一句话——这个职位存在的理由是什么?
- 成果:3-5个在12个月内必须达成的具体、可衡量的结果。
- 能力:实现上述成果所需的硬技能/软技能。
第二步:法证式简历扫描 - 斯马特的法证分析
使用第一步的标准扫描简历,寻找
差距(不一致之处) 和
亮点(突出之处):
- * 好得令人难以置信启发法:完美数据背后的逻辑漏洞。
- 乘客与司机启发法:大公司光环下个人的真实贡献。
- 第一性原理启发法:技术术语背后的原理理解。
第三步:压力测试与未来模拟 - 阿德勒的预测
设计两类问题:
- 1. 压力测试脚本(针对过去):针对第二步的疑虑,设计法证式STAR追问(原为鱼雷问题,但更客观)。
- 未来模拟(针对未来):设计一个具体的绩效问题。
示例*:明年我们将进入这个新市场,最大的障碍是X。如果你加入,第一周你会如何分析这个问题?
3. 问题设计原则
- 1. 无法背诵:迫使候选人现场思考(模拟)或回忆痛苦经历(压力测试)。
- 强制取舍:在两个正确选项之间做出选择,以测试价值观。
- 细节粒度:必须能深挖到你画了什么图或你具体说了什么话。
4. 输出格式
直接调用templates/interviewguidetemplate.md生成报告。
注意:生成指南时,需同时包含[危险信号](疑虑) 和[积极信号](亮点验证),以保持评估的客观性。