Steve Krug UX Audit
Methodology Attribution
This skill applies Steve Krug's UX audit methodology — a proven approach to evaluating web usability and user-centered design. All core laws, heuristics, and frameworks referenced herein are drawn from Krug's established methodology.
Overview
Perform a practical usability audit of a website or web app using the principles from Steve Krug's Don't Make Me Think, Revisited (3rd Edition, 2014).
This skill evaluates real pages — via browser snapshots, screenshots, or provided URLs — against Krug's core laws, heuristics, and conventions. The output is an actionable audit report, not abstract theory.
When to Use
- - When provided with a URL or local dev path to review
- When evaluating a page design, wireframe, or prototype for usability
- When doing a pre-launch usability check
- When reviewing competitor sites for UX comparison
How to Run the Audit
Step 1: Capture the Page
Use the browser tool to navigate to the URL/path and take a snapshot + screenshot.
If multiple pages are specified, capture each one.
At minimum, always audit:
- - The Home page
- One key task flow (e.g. signup, purchase, search → result)
Step 2: The Trunk Test (Chapter 6)
Imagine being dropped on this page blindfolded. Can you answer these instantly?
| Question | What to Look For |
|---|
| What site is this? | Site ID/logo — top-left, distinctive, recognizable at any size |
| What page am I on? |
Page name — prominent, in the right place, matches what you clicked |
|
What are the major sections? | Primary navigation — visible, consistent, well-labeled |
|
What are my options at this level? | Local/secondary navigation — clear subsections |
|
Where am I in the scheme of things? | "You are here" indicators — highlighted nav items, breadcrumbs |
|
How can I search? | Search box — visible, uses standard pattern (box + button + "Search") |
Scoring: For each question, rate as ✅ Clear, ⚠️ Unclear, or ❌ Missing/Broken.
Step 3: Krug's Three Laws
First Law: "Don't make me think!" (Chapter 1)
Scan the page for question marks — anything that makes users pause and wonder:
- - Unclear names: Cute, clever, marketing-speak, or jargon labels instead of obvious ones
- Ambiguous clickability: Links/buttons that don't look clickable, or non-links that do
- Confusing choices: Options that require thought to distinguish (e.g. "RFPs" vs "Fixed-Price")
- Unnecessary mental chatter: Form fields, labels, or flows that make users ask "What do they mean by...?"
Standard: The page should be self-evident (no thought required) or at minimum self-explanatory (a tiny amount of thought). If neither, it fails this law.
Second Law: "It doesn't matter how many times I have to click, as long as each click is a mindless, unambiguous choice." (Chapter 4)
Check all navigation paths and choices:
- - Are choices mindless (obvious what you'll get) or do they require thought?
- Is the scent of information strong? (Do links clearly indicate their target?)
- When choices are hard, is there just-in-time guidance (brief, timely, unavoidable)?
Third Law: "Get rid of half the words on each page, then get rid of half of what's left." (Chapter 5)
Evaluate text content:
- - Happy talk: Introductory/welcome text that says nothing useful ("Welcome to our amazing...")
- Instructions nobody reads: Long instruction blocks instead of self-explanatory design
- Needless words: Paragraphs that could be cut in half without losing meaning
- Wall of words: Long unbroken paragraphs instead of short ones
- Missing bullet lists: Series of items in paragraph form that should be bulleted
Step 4: Billboard Design (Chapter 3)
Users scan, they don't read. Evaluate the page as a billboard going by at 60 mph:
| Principle | Check |
|---|
| Conventions | Does it follow standard web conventions for layout, navigation, and element appearance? |
| Visual hierarchy |
Are important things more prominent? Are related things grouped? Is nesting clear? |
|
Clearly defined areas | Can you play "$25,000 Pyramid" — point at areas and say what they are? |
|
Obvious clickability | Can you instantly tell what's clickable and what's not? |
|
Noise level | Is there shouting (everything competing)? Disorganization (no grid)? Clutter (too much stuff)? |
|
Scannable text | Plenty of headings? Short paragraphs? Bullet lists? Key terms bolded? |
|
Heading hierarchy | Obvious visual distinction between heading levels? Headings closer to their section than the previous one? |
Step 5: Navigation Design (Chapter 6)
Persistent Navigation
- - Present on every page (except forms)?
- Contains: Site ID, Sections, Utilities, Search?
- Consistent location and appearance throughout?
Page Names
- - Every page has one?
- Prominent and in the right place (framing the content)?
- Matches what user clicked to get there?
"You Are Here" Indicators
- - Current location highlighted in navigation?
- Stands out enough? (Multiple visual distinctions — not too subtle)
Breadcrumbs (if applicable)
- - At the top of the page?
- Uses ">" between levels?
- Last item is bold and not a link?
Tabs (if used)
- - Active tab visually connects with content below?
- Different color/shade from inactive tabs?
Step 6: Home Page (Chapter 7)
The Big Bang Theory of Web Design — first impressions are critical:
The Four Questions (must answer at a glance)
- 1. What is this? — Is the site's purpose immediately clear?
- What can I do here? — Are available actions/content obvious?
- What do they have here? — Is the offering visible?
- Why should I be here and not somewhere else? — Is differentiation clear?
Key Elements
- - Tagline: Clear, informative, 6-8 words, conveys differentiation? (Not a vague motto)
- Welcome blurb: Terse, prominent description of the site?
- "Learn more" option: Video or explainer for complex propositions?
- Entry points: Clear "where to start" for search, browse, and key tasks?
- Promotional balance: Are promos overwhelming the core purpose (tragedy of the commons)?
The Fifth Question
- - Where do I start? — Is it obvious where to begin for search, browse, sign in, or the primary task?
Step 7: How Users Actually Behave (Chapter 2)
Evaluate the page against the three facts of web use:
- 1. We don't read, we scan. Does the page support scanning? Or does it assume careful reading?
- We don't make optimal choices, we satisfice. Will the first reasonable-looking option lead users right? Or will satisficing lead them astray?
- We don't figure out how things work, we muddle through. Can someone muddle through successfully? Or will wrong mental models cause real problems?
Step 8: Mobile & Responsive (Chapter 10)
If reviewing mobile or responsive versions:
- - Prioritization: Are the most-needed features close at hand? Everything else reachable?
- Affordances visible: Are tap targets obvious? (No hidden gestures, no reliance on hover)
- Flat design tradeoffs: Has visual flattening removed useful affordances?
- Performance: Any signs of bloat that would hurt mobile load times?
- Zooming allowed? Can users zoom if they need to?
- Deep links work? Do shared links go to the right page, not the home page?
- Full site option? Is there a way to access the desktop version?
Step 9: Usability as Common Courtesy (Chapter 11)
Goodwill Drains (things that deplete trust)
- - [ ] Hiding information users want (pricing, support phone, shipping costs)
- [ ] Punishing users for "wrong" formatting (phone numbers, credit cards)
- [ ] Asking for unnecessary personal information
- [ ] Faux sincerity / "shucking and jiving"
- [ ] Sizzle blocking the path (marketing photos in the way of content)
- [ ] Amateurish appearance
Goodwill Builders (things that increase trust)
- - [ ] Main user tasks are obvious and easy
- [ ] Upfront about costs, limitations, shipping
- [ ] Saves user steps wherever possible
- [ ] Effort clearly put into quality
- [ ] FAQs are real, current, and candid
- [ ] Graceful error recovery
- [ ] Apologizes when inconveniencing users
Step 10: Accessibility Quick Check (Chapter 12)
Krug's "low-hanging fruit" accessibility checks:
- - [ ] Text contrast: Sufficient contrast between text and background? No small, low-contrast type?
- [ ] Form labels: Labels outside form fields (not floating inside)?
- [ ] Text resizing: Does the page respond to browser text size changes?
- [ ] Headings: Using semantic heading hierarchy (h1 → h2 → h3)?
- [ ] Link distinction: Visited vs unvisited links visually different?
- [ ] Keyboard navigation: Can all content be accessed via keyboard?
Output Format
Structure the audit report as:
CODEBLOCK0
Key Quotes to Ground the Audit
Use these Krug principles as anchoring references throughout:
- - "If you can't make something self-evident, you at least need to make it self-explanatory."
- "The most important thing you can do is understand the basic principle of eliminating question marks."
- "If your audience is going to act like you're designing billboards, then design great billboards."
- "Clarity trumps consistency."
- "We don't read pages. We scan them."
- "We don't make optimal choices. We satisfice."
- "We don't figure out how things work. We muddle through."
- "The reservoir of goodwill is not bottomless."
- "People won't use your Web site if they can't find their way around it."
- "FOCUS RUTHLESSLY ON FIXING THE MOST SERIOUS PROBLEMS FIRST."
Important Notes
- - Be specific. Every finding must reference a concrete element on the page, not abstract theory.
- Include screenshots/refs. When using browser snapshots, reference specific elements by their ref IDs.
- Prioritize ruthlessly. Krug's mantra: fix the most serious problems first. Don't drown the report in minor issues.
- No jargon without explanation. Krug wrote for everyone, not just UX professionals. Keep the audit readable.
- Suggest, don't just criticize. Every problem should come with a practical fix suggestion.
- Grade on real impact. A beautiful site with confusing navigation is worse than an ugly site that's easy to use.
Steve Krug UX 审计
方法论归属
本技能应用 Steve Krug 的 UX 审计方法论——一种经过验证的评估网站可用性和以用户为中心设计的方法。本文引用的所有核心法则、启发式原则和框架均源自 Krug 的既定方法论。
概述
使用 Steve Krug 的《Dont Make Me Think, Revisited》(第3版,2014年)中的原则,对网站或 Web 应用进行实用的可用性审计。
本技能通过浏览器快照、截图或提供的 URL 评估真实页面,对照 Krug 的核心法则、启发式原则和惯例。输出是一份可操作的审计报告,而非抽象理论。
何时使用
- - 当需要审查提供的 URL 或本地开发路径时
- 当评估页面设计、线框图或原型的可用性时
- 当进行发布前的可用性检查时
- 当审查竞争对手网站进行 UX 对比时
如何执行审计
步骤1:捕获页面
使用浏览器工具导航到 URL/路径,并拍摄快照 + 截图。
如果指定了多个页面,请逐一捕获。
至少始终审计:
- - 首页
- 一个关键任务流程(例如注册、购买、搜索 → 结果)
步骤2:主干测试(第6章)
想象自己被蒙住眼睛扔到这个页面上。你能立即回答这些问题吗?
| 问题 | 需要检查的内容 |
|---|
| 这是什么网站? | 网站标识/Logo — 左上角,独特,任何尺寸下都能识别 |
| 我在哪个页面? |
页面名称 — 显眼,位置正确,与你点击的内容匹配 |
|
主要版块有哪些? | 主导航 — 可见、一致、标签清晰 |
|
在这个层级我有哪些选项? | 本地/次级导航 — 清晰的子版块 |
|
我在整体结构中的什么位置? | 您在这里指示器 — 高亮的导航项、面包屑导航 |
|
我如何搜索? | 搜索框 — 可见,使用标准模式(框 + 按钮 + 搜索) |
评分: 对每个问题,评为 ✅ 清晰、⚠️ 不清晰 或 ❌ 缺失/损坏。
步骤3:Krug 的三条法则
第一法则:不要让我思考!(第1章)
扫描页面中的问号——任何让用户停顿和思考的内容:
- - 不清晰的名称: 花哨、聪明、营销用语或行话标签,而非显而易见的标签
- 模糊的可点击性: 看起来不可点击的链接/按钮,或看起来可点击的非链接
- 令人困惑的选择: 需要思考才能区分的选项(例如RFPs与固定价格)
- 不必要的心理杂音: 让用户问他们是什么意思...的表单字段、标签或流程
标准: 页面应该是不言自明的(无需思考),或至少是自我解释的(只需极少量思考)。如果两者都不满足,则违反此法则。
第二法则:点击多少次并不重要,只要每次点击都是一个无需思考、明确无误的选择。(第4章)
检查所有导航路径和选择:
- - 选择是无需思考的(明显知道会得到什么)还是需要思考?
- 信息的气味是否强烈?(链接是否清晰地指示其目标?)
- 当选择困难时,是否有即时指导(简短、及时、不可回避)?
第三法则:去掉每页上一半的文字,然后再去掉剩下的一半。(第5章)
评估文本内容:
- - 废话连篇: 毫无用处的介绍/欢迎文字(欢迎来到我们精彩的...)
- 没人读的说明: 冗长的说明块,而非自我解释的设计
- 多余的词语: 可以删减一半而不失原意的段落
- 文字墙: 冗长不间断的段落,而非短段落
- 缺少项目符号列表: 本应使用项目符号的段落形式系列项目
步骤4:广告牌设计(第3章)
用户浏览,而非阅读。将页面视为以60英里时速驶过的广告牌进行评估:
| 原则 | 检查项 |
|---|
| 惯例 | 是否遵循标准的网页布局、导航和元素外观惯例? |
| 视觉层次 |
重要内容是否更突出?相关内容是否分组?嵌套是否清晰? |
|
明确划分的区域 | 能否玩25,000美元金字塔游戏——指向区域并说出它们是什么? |
|
明显的可点击性 | 能否立即判断哪些可点击,哪些不可点击? |
|
噪音水平 | 是否有喊叫(所有内容都在竞争)?杂乱无章(无网格)?凌乱(内容太多)? |
|
可扫描的文本 | 是否有足够的标题?短段落?项目符号列表?关键术语加粗? |
|
标题层次 | 标题级别之间是否有明显的视觉区分?标题是否比前一个更靠近其所属版块? |
步骤5:导航设计(第6章)
持久导航
- - 每个页面都存在(表单页面除外)?
- 包含:网站标识、版块、工具、搜索?
- 位置和外观在整个网站中保持一致?
页面名称
- - 每个页面都有名称?
- 显眼且位置正确(框定内容)?
- 与用户点击进入该页面的内容匹配?
您在这里指示器
- - 当前位置在导航中高亮显示?
- 足够突出?(多种视觉区分——不能太微妙)
面包屑导航(如适用)
- - 位于页面顶部?
- 层级之间使用>?
- 最后一项加粗且不是链接?
标签页(如使用)
- - 活动标签页在视觉上与下方内容连接?
- 与非活动标签页颜色/色调不同?
步骤6:首页(第7章)
网页设计的大爆炸理论——第一印象至关重要:
四个问题(必须一目了然)
- 1. 这是什么? — 网站的目的是否立即清晰?
- 我能在这里做什么? — 可用的操作/内容是否明显?
- 他们这里有什么? — 提供的服务/产品是否可见?
- 为什么我应该在这里而不是其他地方? — 差异化是否清晰?
关键元素
- - 标语: 清晰、信息丰富、6-8个字、传达差异化?(不是模糊的座右铭)
- 欢迎语: 简洁、显眼的网站描述?
- 了解更多选项: 针对复杂主张的视频或解释器?
- 入口点: 搜索、浏览和关键任务的清晰从哪里开始?
- 促销平衡: 促销是否压倒了核心目的(公地悲剧)?
第五个问题
- - 我从哪里开始? — 搜索、浏览、登录或主要任务的起点是否明显?
步骤7:用户实际行为(第2章)
根据网页使用的三个事实评估页面:
- 1. 我们不阅读,我们浏览。 页面是否支持浏览?还是假设用户会仔细阅读?
- 我们不做出最优选择,我们满意即可。 第一个看起来合理的选项是否会将用户引向正确方向?还是满意选择会导致用户误入歧途?
- 我们不弄清楚事情如何运作,我们蒙混过关。 用户能否成功蒙混过关?还是错误的心智模型会导致真正的问题?
步骤8:移动端与响应式设计(第10章)
如果审查移动端或响应式版本:
- - 优先级排序: 最需要的功能是否触手可及?其他功能是否可访问?
- 可供性可见: 点击目标是否明显?(无隐藏手势,不依赖悬停)
- 扁平化设计权衡: 视觉扁平化是否移除了有用的可供性?
- 性能: 是否有任何臃肿迹象会影响移动端加载时间?
- 允许缩放? 用户需要时能否缩放?
- 深层链接有效? 共享链接是否指向正确的页面,而非首页?
- 完整网站选项? 是否有访问桌面版的方式?
步骤9:可用性作为基本礼貌(第11章)
善意消耗(削弱信任的事物)
- - [ ] 隐藏用户想要的信息(价格、客服电话、运费)
- [ ] 因错误格式而惩罚用户(电话号码、信用卡)
- [ ] 询问不必要的个人信息
- [ ] 虚假真诚 / 花言巧语
- [ ] 花哨内容阻碍路径(挡在内容前面的营销图片)
- [ ] 业余外观
善意构建(增加信任的事物)
- - [ ] 主要用户任务明显且容易
- [ ] 提前告知成本、限制、运费
- [ ] 尽可能减少用户步骤
- [ ] 明显在质量上投入了努力
- [ ] 常见问题解答真实、最新且坦诚
- [ ] 优雅的错误恢复
- [ ] 给用户带来不便时道歉
步骤10:可访问性快速检查(第12章)
Krug 的低垂果实可访问性检查: